Everyday, for at least 30 minutes, I’ve been getting in some time playing the new Sims expansion, so Annabelle’s story is playing out. A part of me hates that I’m not doing the normal story-style blogging for this legacy, but I feel it is better. While I really love blogging and telling the stories of my Sims, it takes more time away from the game and I really want to complete a legacy. I also already have 2 story projects that are in limbo- Funke and Crumplebottom- and a third would just be silly.
However, I think this more casual style of posting is okay- it is far easier and I can squeeze it in when I’m not able to play. I’ve also taken to posting updates on facebook, lol.
Annabelle has moved through the investigator career fast. By the time she transitioned from young adult to adult, she was already level 9- and I hadn’t pushed her. On the weekends and evenings, we did what she wished to do. She really likes being a PI, which helped, and she has good traits for a PI (computer whiz, perceptive).
Her cases have ranged from downright silly (gnome-kicking) to serious (car-stealing ring). While her weekly stipend has gone up, I’ve been disappointed to find that she doesn’t get more money for the more difficult, longer cases.
This is Annabelle while out investigating a crime scene. She thought she’d been caught snooping around someone’s home- false alarm.
While her professional life was rocking, her love life was sound asleep. She met plenty of friendly townsfolk, but very few cute, available men. Furthermore, being a PI she had the dirt on everyone…and everyone had something. There was one kind who had potential, but they were just too alike, and I didn’t want another PI in the house. I didn’t encourage the relationship, and she also didn’t appear to be interested, so we moved on. Good thing, he turned out to be in apart of the car-theft ring we busted later. He’s in jail now- that would have been awkward.
When Anna turned into an adult, we knew we had to start pursuing a man a little better…this is a legacy challenge afterall. Anna had previously expressed a desire to travel, so I booked her a ticket to Egypt.
A couple hours after arriving in Egypt, Anna met Youssef, the snake charmer. They hit it off really, really well. They spent the entire vacation together…they fell in love, and were married before she left. Huh…that was easy…maybe in the future all my Sims will go to foreign nations to find dates.
Youssef has the following traits: flirty, angler, natural cook, artistic, and friendly. Umm…no flaws there! His lifetime wish is to have the perfect aquarium (I love fish, so I’m totally fine with that!). He loves French music (he is very multicultural), Stu Surprise and the color grey.
Youssef is now registered at City Hall as a self-employed fisherman. We live next to the water, so he has spent the last few days down there. He has already progressed to a level 6 in the fishing skill, and is turning up fishing-related wishes left and right, so this is a good job for him. We have yet to collect any “perfect” specimens for our aquarium, but I am sure that will be soon.
Baby Beth arrived shortly after they came back from Egypt. Anna’s pregnancy went smoothly so I was able to choose two traits for Anna. However, by the rules of my legacy, all the traits must be randomly generated except for those the computer selects based on pregnancy, and I’m allowed to pick 1 trait from the mother and 1 from the father. I opted to randomly generate the traits and I got “easily impressed” and “good”. Her favorites turned out to be: blue, roots music, and pancakes.
WELCOME GENERATION 2!
Legacy Score: 1.00/100
Previous Score: .5/100


